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Video Library > |
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Search
the Wildform site for answers to your questions |
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Type
your question or keyword(s) below |
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Flair
FAQ's |
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Benefits
of creating your presentations in Flash |
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Benefits
of converting Powerpoint presentations into Flash |
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Benefits
of editable PowerPoint to Flash conversion |
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Questions |
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General
Flair Questions |
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1. |
What
is Flash SWF? |
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2. |
Do
I need any other applications to use Flair? |
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3. |
How
do Flair's edit and preview modes work? |
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4. |
What
types of files can be imported into Flair? |
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5. |
How
do I import files into Flair? |
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6. |
Why
can't I import an image and/or audio file even
though it's on the list of Flair's supported
formats? |
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7. |
I
can't see my files in the Open File dialog box.
What is wrong? |
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8. |
I
am having problems playing or viewing a file
I imported into Flair. What should I
do? |
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9. |
What
types of files can Flair export? |
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10. |
How
do Flair's 3 play modes work? |
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11. |
How
do I change the play mode? |
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12. |
How
do I change the default play modes for imported
files? |
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13. |
Why
can't I add an animation to an object in Flair? |
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14. |
Why
can't I see a file that I imported? |
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15. |
Why
is my Flair output stopping or looping
in the middle? |
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16. |
Why
is an object in my project looping continuously? |
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17. |
How
can I apply the settings in the Project Settings
window to an individual object in my Flairject? |
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18. |
Can
I use Flair Flash output for CD-ROM applications? |
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19. |
How
can I get a link in my SWF file to open in a
new browser window? |
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20. |
The
SWFs I create with Flair keep crashing
the Flash player. What can I do to fix this? |
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21. |
My
Flash SWF output is using up too much RAM. What
should I do? |
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22. |
How
can I pre-load a movie? |
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23. |
How
can I do Click to Play? |
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24. |
How
do I replace or remove a link from an existing
SWF file? |
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25. |
How
do I add clickable "hot spots" to my project? |
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26. |
How
can I add play controls to my Flairject? |
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27. |
Why
are the play controls not working for me? |
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28. |
How
can I get around the 16,000 frame limit in the
Flash format? |
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29. |
Do
I need any other applications to use Flair? |
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30. |
Do
I need any hardware besides my computer to use
Flair? |
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Recording
Utility Questions |
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1. |
What
do I need to record on screen activity? |
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2. |
How
do I record the mouse movements or the mouse
clicks? |
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3. |
What
do I need to capture video and/or audio? |
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4. |
I'm
not getting an image when I use the recording
utility. What's wrong? |
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5. |
I'm
not getting audio (or the right audio) when I
use the recording utility. What's wrong? |
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6. |
How
do I avoid having the recording utility UI in
my captures? |
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7. |
How
do I improve the quality of my recordings? |
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8. |
Why
does my computer screen flash when I start the
recording utility? |
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9. |
How
do I capture just a single frame? |
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10. |
Can
I use the recording utility with a dual monitor
configuration? |
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Flair
media importer questions |
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1. |
How
can I make my videos look better? |
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2. |
Why
am I having problems encoding? |
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3. |
Why
can't I encode my video even though it's on the
list of The media importer's supported formats? |
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4. |
Why
isn't my source video playing properly? |
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5. |
How
large are the file sizes of the encoded video? |
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6. |
How
do I add a player to my video and audio files? |
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7. |
How
can I pre-load a movie? |
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8. |
Why
do video and audio files default to the Stream
play mode? |
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9. |
How
do I apply an animation to a video? |
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10. |
Can
I use video from the media importer output for
CD-ROM applications? |
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11. |
Why
must my SWF framerate always be equal to, or
a multiple of my video framerate? |
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12. |
How
can I increase the smoothness of the motion in
my video? |
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13. |
How
do I capture video? |
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14. |
Why
does the motion in my video look jerky? |
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15. |
How
can I improve the quality of my audio? |
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16. |
Why
is my audio losing sync? |
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17. |
Does
exporting stereo audio increase my file size? |
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18. |
Why
does my audio sound distorted? |
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19. |
My
encoded video has no video and/or audio track,
when I know the input media does. What's wrong? |
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20. |
How
do I change the encoding presets? |
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Flair
text animator questions |
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1. |
How
do I add a text effect to a Flairject? |
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2. |
How
do I change the duration of a text animator effect? |
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3. |
How
do I apply the effect to the entire text simultaneously? |
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4. |
What
different fonts can I use? |
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5. |
How
do I adjust the delay between each character
animation? |
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Using
Flair Flash SWF output with other applications
questions |
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1. |
How
do I use Flair Flash SWFs with Frontpage? |
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2. |
How
do I use Flair Flash SWFs with PowerPoint? |
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3. |
How
do I embed my swf into an html page? |
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4. |
How
do I add Flair Flash output to an email? |
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Flair
Flash specific questions |
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1. |
How
do I know when my Flair output is done
(has reached the end)? |
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2. |
I
want to add variables to my Flair output.
Is this possible? |
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3. |
How
many characters can be in one variable? |
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4. |
How
do I access the variables that I put in my Flair
SWF? |
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5. |
My
Flair Flash SWF is playing back in a
larger Flash movie at the incorrect speed. Why? |
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6. |
How
can I align my SWF in a larger Flash movie? |
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7. |
Why
can't I import my Flair Flash SWF output
into Flash? |
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Answers |
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1. |
What
is Flash SWF? |
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Flair's
main output format is Flash SWF. Flash SWF is
an open multimedia format created by Macromedia
(now Adobe), which also releases the free Flash
player. Flash offers many great features including
interactivity, animation, video, audio and small
file sizes. In addition, the Flash player is
available for virtually all platforms (including
Windows, Mac and Linux) and all Web browsers
and since the player is so widely distributed,
your viewers will be able to see your distinctive
Flair multimedia projects without having
to download any player. |
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2. |
Do
I need any other applications to use Flair? |
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No.
The only other software you need are the free Flash
player (which comes with Flair) and, if
you want to import video and audio files, the free
Quicktime and Windows Media players. |
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3. |
How
do Flair's edit and preview modes work? |
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Flair
will either be in Edit Mode or Preview Mode. When
you are in Preview Mode, all the functions in Flair
are disabled. So when you want to work
on your project you must be in Edit mode.
To switch between modes just use the play controls
at the bottom of the preview window, or in the
Preview menu. When you click one of the play options
you will automatically go into preview mode. When
you click stop you will be returned to edit mode.
The program also has a feature that automatically
switches you from preview to edit mode when you
click on an area outside the preview window (this
can be turned off and on in the Options window). |
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4. |
What
types of files can be imported into Flair? |
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Flash: .swf,
.flv
PowerPoint: .ppt, .pot
Still image: .jpg, .gif, .png,
.bmp, .psd, .pic, .tif, .tga, .wmf
Video: .avi, .dv, .mov/.qt, .mpeg,
.wmv, .asf, .3gp, .mp4
Audio: .mp3, .wav, .wma |
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5. |
How
do I import files into Flair? |
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There
are many ways to import files into Flair:
- you can select File>Import from the File
menu
- you can drag the files directly onto the
edit/preview stage. Using this method you can
drag multiple files simultaneously onto the
stage and each will be imported
- you can drag the files into the library and
then drag them onto the timeline
- you can click on the Import File icon in
the toolbar
- you can right click on a blank space on the
timeline and select "Import File"
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6. |
Why
can't I import an image and/or audio file even
though it's on the list of Flair's supported
formats? |
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You
should make sure you have the complete "recommended" install
of the free Quicktime Player and the free Windows
Media Player. |
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7. |
I
can't see my files in the Open File dialog box.
What is wrong? |
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Make
sure that the "Files of type:" field is correct.
Selecting "All Files (*.*)" will enable you to
view all files in the directory. |
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8. |
I
am having problems playing or viewing a file I
imported into Flair. What should I do? |
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Try
switching the play mode used to play the file.
You may change the play mode of a file in Flair
at any time in the Object Settings window (Play
tab), or by right clicking on the file in the Flair
timeline and selecting the option you want, or
with the play mode wizard . |
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9. |
What
types of files can Flair export? |
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Flash
SWF: Flair's main export format
is Flash SWF which plays in the free Flash player.
The version of the Flash player required to play
Flair output is based on the version
of the Flash player required to play the Flash
SWF files that are created with or imported into
Flair. In other words if you import or
create Flash 8 SWFs into Flair, Flair
will export a Flash 8 SWF, and if you import
or create Flash 4 SWFs into Flair, Flair
will export a Flash 4 SWF, and so on.
Flash FLV: Flair exports
FLV video files. FLV files require at least the
Flash 7 or the Flash 8 player to view them (depending
on the video codec that is used).
Projectors: Flair exports
Windows, Mac and Linux projectors. These can be
very useful for distributing your media files on
CD and other methods of offline distribution. Projector
files contain the media and player together, so
you can be certain that the viewer does not need
any additional players to view the files. Windows
projectors are exported as .exe files. Mac projectors
are exported as .hqx files which must be expanded
on a Mac user's computer prior to playing. Linux
projectors have no extension.
HTML: Flair exports HTML
code to play the program's Flash SWF output in
a web browser or in an email program that displays
HTML email.
Screensavers: Flair exports
Windows screensavers. These are .exe files that
when run on a person's (Windows based) computer,
it installs the file as the default screensaver.
PDF: Flair exports PDF
files. PDF files are composed of the first frame
of each specified slide in your Flairject.
Print: You can also print your
project. |
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10.. |
How
do Flair's 3 play modes work? |
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When
you import a file into Flair, there are
three different available play modes: Preload,
Load External File and Stream.
These play modes have to do with how the Flash
player plays Flash movies and is most relevant
for files that you wish to play on the Internet.
Each play mode has different characteristics
and can be used for different purposes based
on what you are trying to create. No matter which
play mode you select for a file you import into
Flair, it will appear on the edit/preview
stage and it can be moved, resized and cropped
on the Edit-Preview stage.
Flair will make default play
mode selections for you which should work
in the vast majority of cases, so you probably
do not need to change them.
1. Preload Play Mode: This
is the default play mode for most files you
import other than video and audio files (including
screen capture files). When played on the Internet,
these files preload 100% before playback starts
(the entire file downloads prior to playing)
This is fine for smaller files, but you may
not want to use it for larger files if you
want those files to stream on the Internet
- this is not an issue for files played directly
from a local computer. Any actions in the files
do not affect the playback of the entire project
because they play independently. This means
that if those files loop or contain stop actions,
those actions will only affect that file, and
not the main project or any other files in
the project. Files set to Preload play mode
are located inside your Flair output.
This play mode is recommended for most files
(other than video and audio files). Certain
features in Flair can only be applied
to files set to this play mode - such as the
mouse over option. Also, this play mode supports
animation.
2. Load External File Play Mode: This
is the default play mode for FLV video files
(which must be loaded in order to play) and
unsupported Flash SWF files. Files set to the
Load external file play mode are external movies
that are loaded into your Flair output
when it plays. When played on the Internet,
files set to this play mode will stream (they
will start playback immediately) - this is
not an issue for files played directly from
a local computer. Any actions in the files
do not affect the playback of the entire project
because they are external files that are loaded
into your Flairject. This play
mode is recommended for larger SWF files (over
250K) and video and audio SWFs. Loading files
into your project is also an excellent way
to get around Flash's 16,000 frame limit and
the problems associated with very large Flash
files (for more information on these issues
go here). You can load an unlimited number
of files into your project. Files played with
Load external file play mode are not included
in your Flair output itself, so you
need to remember to have those other files
available in the directory you specified, when
you want to play your output. Flair
automatically creates a "Load External
Files" folder into which all files set
to this play mode are placed. This way it's
easy to keep track of which files you need
when you publish your project. Also, this play
mode supports animation.
3. Stream play mode: This
is the default play mode for all video and
audio Flash SWF files, including screen capture
files. (Note: FLV video must use the Load external
file play mode.) When played on the Internet,
files set to this play mode will stream (they
will start playback immediately) - this is
not an issue for files played directly from
a local computer. Any actions in these files
will affect the playback of the entire project.
For instance, if there is a stop action at
the end of a file you import using Stream play
mode, it will stop the entire project when
the Flash player reaches that stop action.
Likewise, if there is a loop at the end of
the file, it will cause your whole movie to
loop and so on. You may remove the stop or
loop actions from the last frame of an imported
Flash file using the "remove stop/loop
action from last frame" options in the
Play tab of the Object Settings window. Files
set to Stream play mode are located inside
your Flair output. This play mode does
not support animation.
(NOTE: Using image fade in and/or image fade-out
with certain SWFs set to the Stream play mode
may result in increasing file size. If this
occurs you may want to use either the Preload
or Load External File play modes.)
(Note: certain features in Flair and
certain types of Flash SWFs that you may import
require specific play modes for them to work.
This applies only to a limited number of features
and SWF files and is further documented in
this help file.)
Flair's
3 Play Modes |
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Preload |
Load External
File |
Stream |
Default mode
for: |
Default play mode
for most files other than video, audio
and screen capture files (unless you
change settings in the Options window). |
Default play mode
for FLV files and unsupported Flash SWF
files (unless you change settings in
the Options window). |
Default play mode
for all video, audio and screen capture
Flash SWF files (unless you change settings
in the Options window). |
Streams or
preloads 100%? |
Preloads 100% before
playing when played on the Internet. |
Starts playing right
away when played on the Internet. |
Starts playing right
away when played on the Internet. |
Is the file
included in the output file or is it
a separate file? |
Included in your
output file. |
File is separate
from your output file and defaults to
being placed in the "LoadMovie" folder. |
Included in your
output file |
Actions in
SWF affect entire project? |
No. |
No. |
Yes. |
Mouse overs
are enabled? |
Yes. |
No. |
No. |
Supports
animation? |
Yes. |
Yes. |
No. |
Object can
be reused without increasing file size? |
Yes. |
No. |
No. |
Works with
Flair's play controls? |
File will start to
play but cannot be fast forwarded or
rewound. |
Yes (with some issues
related to file being loaded). |
Yes. |
Use for |
Files up to 250KB
if you are planning to use your project
on the Internet. Recommended for files
that you wish to animate. |
FLV files, unsupported
Flash SWF files and files over 250KB
that you want to stream on the Internet. |
Video and audio Flash
SWF files, including screen capture files. |
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11. |
How
do I change the play mode? |
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You
may change the play mode of a file in Flair
at any time in the Object Settings window (Play
tab), or by right clicking on the file in the Flair
timeline and selecting the option you want, or
with the play mode wizard. |
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12. |
How
do I change the default play modes for imported
files? |
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You
can change the default play mode settings of imported
files in the Options window (View>Options). |
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13. |
Why
can't I add an animation to an object in Flair? |
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Make
sure you have the object set to play using either
Preload or Load External File play mode. You cannot
add an animation to an object that is using the
Stream play mode. |
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14. |
Why
can't I see a file that I imported? |
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Flair
orders your layers from top to bottom. In other
words, the files in layers that are above files
in layers below them will appear above those layers.
So if a file is not appearing it could be that
you have covered it with another file. |
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15. |
Why
is my Flair output stopping or looping
in the middle? |
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If
you have a file set to play in the Stream play
mode any actions in that file will affect the entire
project you are creating. For instance, if there
is a stop action or a loop (go to) action in a
file you import using Stream play mode, it will
stop or loop the entire project when the Flash
player reaches that stop action. You may remove
the stop and loop actions from the last frame of
an imported Flash file using the "remove stop action
from last frame" option in the Play tab of the
Object Settings window. |
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Top |
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16. |
Why
is an object in my project looping continuously? |
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If
you have a file set to play in the Preload play
mode it will loop. You can stop this by checking "Add
stop action to the last frame" in the Play mode
section of the Play tab in the Object settings
window. |
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17. |
How
can I apply the settings in the Project Settings
window to an individual object in my Flairject? |
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If
you want to apply any of the settings available
in the Project Settings window to an individual
object you can always open a new Flairject and save out a single Flash SWF with the
project settings that you want to create and then
import that new file into another Flairject. |
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18. |
Can
I use Flair Flash output for CD-ROM applications? |
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Yes,
you can use Flair to create Flash SWFs
for CD-Rom and DVD-ROM applications, and Flair
can output projector files for Windows, Mac and
Linux (Project Settings window>Output Tab) which
are perfect for that purpose. If your project includes
video, we recommend that you encode your video
into the FLV format as it provides much better
performance from CD than SWF. However, there are
certain issues that you should consider. Because
of the way Flash works, when you have a SWF on
CD, the Flash player loads the entire file into
memory before it starts to play. So, depending
on your computer's speed, ram, CD player speed,
etc. your performance may vary. Consequently, we
suggest not creating files larger than 10-25MB
for use on a CD or DVD. If you want to have larger
files, we suggest breaking them up and loading
one after the previous one is finished and unloaded.
Flair will allow you to chain your SWFs
by using the Load External File play mode. |
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19. |
How
can I get a link in my SWF file to open in a new
browser window? |
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Next
to the Link field (Object settings>Mouse events
tab or Project settings>Output tab), where you
type your URL, there is a Target field, where you
may enter any browser target, or choose from a
list of the most common. If no target is specified,
the link will come up in the same browser window. |
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20. |
The
SWFs I create with Flair keep crashing
the Flash player. What can I do to fix this? |
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|
The
player crashing could be caused by a number of
issues: If a SWF you have imported that was not
created by Flair has errors, it could
cause the Flash player to crash and you may need
to remove this file.
If your output is causing the Flash player to
consume too much RAM it could crash. You can
view how much RAM is being used with the Windows
task manager (CTRL+ALT+DELETE). If you are experiencing
RAM consumption problems there are two options
in the General tab of the Options window that
you may want to use.
- Minimize memory usage on swf export: Selecting
this can greatly reduce the amount of RAM consumed
by your output Flash SWF, but it does affect
certain aspects of the output such as the ability
to rewind.
- Remove unused objects from slide when advancing:
Selecting this will cause Flair to
remove unused objects as a project plays from
slide to slide.
Also, if you are using video files in your
project, encode the video using the FLV format
(instead of SWF) as it uses much less RAM.
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21. |
My
Flash SWF output is using up too much RAM. What
should I do? |
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You
can view how much RAM is being used with the
Windows task manager (CTRL+ALT+DELETE).
One way around this problem is to use the Load
External File play mode to load a series of SWF
files. In addition, by checking the "Unload movie
at end " box in the Flash SWF tab of the Project
settings window, or by selecting the "Remove
when done playing" option in the Play tab of
the Object settings window for a SWF file played
with Load External File, the SWF player will
automatically unload the media file once it has
finished playing and return all the RAM to the
client's system.
If you are using video files in your project,
encode the video using the FLV format (instead
of SWF) as it uses much less RAM.
There are also two options in the General tab
of the Options window that you may want to use.
- Minimize memory usage on swf export: Selecting
this can greatly reduce the amount of RAM consumed
by your output Flash SWF, but it does affect
certain aspects of the output such as the ability
to rewind.
- Remove unused objects from slide when advancing:
Selecting this will cause Flair to
remove unused objects as a project plays from
slide to slide.
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22. |
How
can I pre-load a movie? |
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In
the Flash SWF Tab of the Project Settings window
in Flair there are two Preload options
that enable you to specify a percentage of your
Flair output SWF to have preload prior
to playback. In this way you can automatically
add a preloader to any Flair Flash SWF. |
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23. |
How
can I do Click to Play? |
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For
a single object: In the Play tab of
the Object settings window under "Preload play
mode" you can select the "Click to begin playback
option" (requires the use of Preload play mode).
For a slide: In the Slide settings
window select the "Click Next" navigation option.
For the entire project: In the
Flash SWF Tab of the Project Settings window in
Flair under the Start of movie options
there is an option to choose "Click to begin playback." If
you select this option, your output SWF will not
begin to play until the viewer clicks on it. |
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24. |
How
do I replace or remove a link from an existing
SWF file? |
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You
can place a transparent object over any portion
of an existing SWF and add a link to the transparent
object. To add a transparent object right click
on an empty space in the Flair timeline
and select "Insert transparent object. The transparent
object will appear on the Flair timeline
where you right-clicked it. You may scale and move
this transparent object however you want. To remove
a link, just leave the transparent object on top
of the existing link and it will block the link
from being activated. To replace a link, in the "Mouse
Events" tab of the Object Settings window you can
add a new link or mouse event to the transparent
object. |
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25. |
How
do I add clickable "hot spots" to my project? |
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|
You
can place a transparent object over any portion
of an existing SWF and add a link to the transparent
object. To add a transparent object right click
on an empty space in the Flair timeline
and select "Insert transparent object. The transparent
object will appear on the Flair timeline
where you right-clicked it. You may scale and move
this transparent object however you want. Then
in the "Mouse Events" tab of the Object Settings
window you can add a new link or mouse event to
the transparent object. |
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26. |
How
can I add play controls to my Flairject? |
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|
There
are several ways to add play controls:
- Select one of the players from the Project
Settings window>Players tab. This will add
a player to your entire output.
- Right click on an empty space in the Flair
timeline and select one of the "Insert..." play
controls options. Flair comes with
play, pause, stop, rewind and fastforward play
controls. The play control SWF will appear
on the Flair timeline where you right-clicked
it. You may scale and move these play control
SWFs however you want. You can change the color
of the play controls using the color balance
option in the Appearance tab of the Object
Settings window. You can also place a play
control over another SWF file and make the
play control transparent by setting the alpha
value in the Appearance tab of the Object Settings
window to 0. So the play control will still
work, but it will be invisible over the SWF
you have chosen.
- The Slide Settings window also has a "Buttons" navigation
option which will add forward and backward
buttons to your slides.
Note: The play controls affect any SWF that
is set to the Stream play mode in Flair.
If a SWF is playing in Flair using
the Preload or Load External File play modes,
the play controls will not work on them.
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27. |
Why
are the play controls not working for me? |
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The
play controls affect any SWF that is set to the
Stream play mode in Flair. If a SWF is
playing in Flair using the Preload or Load
External File play modes, the play controls will
not work on them. |
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28. |
How
can I get around the 16,000 frame limit in the
Flash format? |
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Your
Flair output SWF files are limited only
by the maximum allowed number of frames in the
Flash SWF format, which is 16,000 frames. The
Flash player will stop playing your SWF after
16,000 frames, and Flair will warn you
if your output contains a SWF file that will
exceed 16,000 frames. You can get around this
limit by using the Load External File play mode
to chain multiple files together. There is also
a "Load at end" option in the Flash SWF tab of
the Project settings window that allows you to
load a new Flash SWF at the end of the current
one.
It is also useful to understand how the Flash
player counts the frames in your Flair
output based on the play mode and the length
of the SWF. SWFs used in Flair with the
Load External File or Preload play modes take
up only 1 or 2 frames on the main timeline of
the SWF you output from Flair. So, for
instance, you could place a 16,000 frame SWF
on the 15,998th frame of your Flair timeline
set to play in the Load External File or Preload
play mode and it would play correctly. However,
while files set to Load External File or Preload
play mode only occupy 1 or 2 frames in the Flash
movie, the frame that you place them on is added
to the length as well. For instance, if you load
a 10,000 frame SWF on frame one and another 10,000
frame SWF on frame 10,001, Flash will treat the
SWF as though it has 10,002 frames.
There are several additional factors you need
to take into account when calculating the frame
length of your Flair output:
- If you add an image or audio fade out to
a SWF set to the Load External File or Preload
play modes, the entire length of the SWF will
be added to the total frame count (because
the fade out and all the frames leading up
to the fade out will take up space). The way
around this issue is to add this feature to
the SWF in a separate Flair session,
export it and then bring that new SWF into
Flair.
- If you add the "remove when done playing" option
to a SWF set to the Load External File or Preload
play modes, the entire length of the SWF will
be added to the total frame count (because
the remove action will have to be added to
the end of the SWF, meaning that the entire
SWF will have to be available and will take
up space). The way around this issue is to
add this feature to the SWF in a separate Flair
session, export it and then bring that new
SWF into Flair.
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29. |
Do
I need any other applications to use Flair? |
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No
you do not. Flair already includes the
free Flash player. But if you want to import video
and audio files, you will also need the free Quicktime
player and the free Windows Media player. |
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30. |
Do
I need any hardware besides my computer to use
Flair? |
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No
you do not. But if you want to record video or
audio you may want a webcam and/or a microphone. |
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Recording
Utility Questions |
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1. |
What
do I need to record on screen activity? |
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Flair's
recording utility will capture all on screen activity
and audio from your computer. You do not need any
special hardware or software installed to do this. |
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2. |
How
do I record the mouse movements or the mouse clicks? |
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|
Make
sure the "Capture mouse movements" and/or the "Capture
mouse clicks" checkboxes are checked in the "Screen" tab
of the recording utility. |
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3. |
What
do I need to capture video and/or audio? |
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Flair's
recording utility can capture video and audio from
any audio/video device attached to your computer.
In order to capture video and/or audio you will
need to connect a camera (such as a webcam) and/or
a microphone to your computer. If you wish to capture
video from a videotape, you will need a video capture
card. You can view the devices that the recording
utility has access to in the "Encoding" tab of
the recording utility. |
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4. |
I'm
not getting an image when I use the recording utility.
What's wrong? |
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1)
Make sure that you have "Capture Video" selected
in the Setup tab of the recording utility. 2) Select
the appropriate "Video source" in the "Encoding
tab" of the recording utility. If you're not sure
which device is the right device, you will need
to experiment. 3) Make sure the status bar reads "OK" after
you have selected your video source.
To test whether you are getting video you can use
the "Preview" button. Selecting this button will
open a preview window that displays the video image
that will be captured. |
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5. |
I'm
not getting audio (or the right audio) when I use
the recording utility. What's wrong? |
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1)
Make sure that you have "Capture Video" selected
in the Setup tab of the recording utility. 2) Select
the appropriate "Audio source" in the "Encoding
tab" of the recording utility. If you're not sure
which device is the right device, you will need
to experiment. 3) Select the appropriate "Audio
input" in the "Encoding tab" of the recording utility.
If you're not sure which input is the right one,
you will need to experiment. 4) Make sure the "Input
enabled" box in the encoding tab is checked. 5)
Make sure the status bar reads "OK" after you have
selected your video source. |
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6. |
How
do I avoid having the recording utility UI in my
captures? |
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Make
sure the option "Go to tray on capture start" (Setup
tab) is selected. |
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7. |
How
do I improve the quality of my recordings? |
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You
can use the presets to select a "medium" or "high
quality" preset over a "lower quality" preset.
For more advanced settings you can do the following:
To improve video quality: adjust
the video codec using the "Video Codec" field in
the encoding tab and by clicking the "Codec Setting" button
if it appears (it depends on the codec you choose)
and you can further refine settings by clicking
the "Setup" button. If you are recording to the
SWF format, another option is to record to uncompressed
AVI and use the recompressor to convert the AVI
into Flash SWF. Recording uncompressed AVIs requires
less processor power and may yield smoother and
better recordings. The recompressor can be accessed
in the setup tab.
To improve audio quality: adjust
the audio format in the encoding tab (the higher
the kbps the higher the quality). |
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8. |
Why
does my computer screen flash when I start the
recording utility? |
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The
recording utility turns off hardware acceleration
in order to improve performance. The flash you
see is the system resetting itself and it is not
a problem. The hardware acceleration options are
available by clicking the "Advanced" button in
the setup tab. |
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9. |
How
do I capture just a single frame? |
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|
Use
a JPEG preset (or export to Jpeg) and/or use "Shot
mode" in the encoding tab. |
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Top |
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10. |
Can
I use the recording utility with a dual monitor
configuration? |
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The
recording utility does not support recording on
a second monitor. Whatever you wish to record must
be on your primary monitor. |
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Flair
media importer questions |
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1. |
How
can I make my videos look better? |
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For
starters, use the Flash 8 video output. It offers
the best quality. You can increase the quality
by increasing the bitrate (vid/aud tab). Keep in
mind that higher bitrates result in larger file
sizes. There are also a number of filters in the
edit, crop, filters window that you can use to
enhance the appearance of your video. |
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2. |
Why
am I having problems encoding? |
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If
you're having problems encoding, the first thing
to do is to make sure you have the complete installation
of the free Quicktime player and the complete installation
of the free Windows Media Player. |
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3. |
Why
can't I encode my video even though it's on the
list of The media importer's supported formats? |
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There
are several possible reasons for this, but the
most likely is that you do not have the required
codecs installed. You can see if the media importer
reads the source video codec by checking the "Input
Video Properties" in the upper left portion of
the Vid/Aud tab. If nothing appears in that box,
you may not have the required codecs installed.
You should make sure you have the complete install
of the free Quicktime Player and the free Windows
Media Player.
For more information on using codecs, check out
the Codecs
resource section. |
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4. |
Why
isn't my source video playing properly? |
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You
may not have all the necessary media components
installed. If your source video plays in the native
player (e.g., .mov files in the Quicktime player,
and .wmv files in the Windows Media player) it
should play in the the media importer source player
and encode without problems.
If the native player can not play the source video,
either you need to download more components, additional
codecs, or your source media is corrupt. The free
Quicktime and Windows Media players will often
autoinstall any necessary components. You should
have the complete installation of the free Quicktime
player, and Windows Media Player. |
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5. |
How
large are the file sizes of the encoded video? |
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The
only way to know what the bitrate of an encoded
Flash video will be is by setting a maximum bitrate
(in the vid/aud tab). Here are the approximate
files sizes for the presets in Flair's
media importer:
56k - 300KB/min.
128k - 800KB/min.
300k - 2.1MB/min.
384k - 2.6MB/min.
512k - 3.5MB/min.
1,000k - 7MB/min.
These file sizes are determined by the maximum
target bitrate for your movie, and are comparable
to any other format. If you do not select a maximum
bitrate, it is impossible to pre-determine what
size the final video file will be. Of course you
can set whatever bitrate you want. The media importer
also allows you to edit the existing presets and
create your own. |
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6. |
How
do I add a player to my video and audio files? |
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There
are two ways to add play controls:
- Create a new Flairject. Encode
your video. Select one of the players from
the Project Settings window>Players tab. This
will add a player to your entire output. Save
out your video with the play controls. If you
then want to use that video in another project,
you can import it.
- Right click on an empty space in the Flair
timeline and select one of the "Insert..." play
controls options. Flair comes with
play, pause, stop, rewind and fastforward play
controls. The play control SWF will appear
on the Flair timeline where you right-clicked
it. You may scale and move these play control
SWFs however you want. You can change the color
of the play controls using the color balance
option in the Appearance tab of the Object
Settings window. You can also place a play
control over another SWF file and make the
play control transparent by setting the alpha
value in the Appearance tab of the Object Settings
window to 0. So the play control will still
work, but it will be invisible over the SWF
you have chosen.
Note: The play controls affect any SWF that
is set to the Stream play mode in Flair.
If a SWF is playing in Flair using
the Preload or Load External File play modes,
the play controls will not work on them.
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7. |
How
can I pre-load a movie? |
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Create
a new Flairject. Encode your video.
Select one of the preload options from the Project
Settings window>Flash SWF tab. This will add a
preloader to your entire output. Save out your
video with the preloader. If you then want to use
that video in another project, you can import it.
Note: The preloaders affect any SWF that is set
to the Stream play mode in Flair. If a
SWF is playing in Flair using the Preload
or Load External File play modes, the preloaders
will not work on them. |
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8. |
Why
do video and audio files default to the Stream
play mode? |
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1)
If you want to apply play controls to your video
or audio the file must use the Stream play mode.
2) If you want your video and audio to stream on
the Internet you need to use either the Stream
or Load External File play mode. |
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9. |
How
do I apply an animation to a video? |
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|
Video
files default to using the Stream play mode. In
order to apply an animation (Object settings>Animation
tab) to any file it must use either the Preload
or Load External File play mode. So just switch
the play mode to the Load External File or Preload
play mode. Keep in mind that if you want your video
file to stream on the Internet you will need to
use the Load External File play mode. |
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10. |
Can
I use video from the media importer output for
CD-ROM applications? |
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Yes,
you can use When creating video for CD distribution
we highly recommend using the FLV output. This
will provide the best performance. |
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11. |
Why
must my SWF framerate always be equal to, or a
multiple of my video framerate? |
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|
The
swf frame rate must be equal to or a multiple of
the video framerate to prevent problems with encoding
such as loss of audio sync and audio distortion. |
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Top |
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12. |
How
can I increase the smoothness of the motion in
my video? |
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To
increase the smoothness of your video motion, increase
the video framerate under Output video options
on the Vid/Aud tab. |
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Top |
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13. |
How
do I capture video? |
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|
To
capture video you will need a video capture card.
You can then use the device capture feature of
the recording utility to capture the video and/or
audio. |
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Top |
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14. |
Why
does the motion in my video look jerky? |
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|
The
video frame rate (vid/aud tab) you selected for
your video may not correlate well with the framerate
of the source material. The video motion looks
smoothest when the video frame rate you set (vid/aud
tab) is equal to, or a factor of, the source video
framerate (a factor of a number is a whole number
which can be multiplied by another whole number
to equal the original number). You should also
be aware that the source video framerate that appears
in the Input video properties (vid/aud tab) only
reflects the framerate of that video - and not
necessarily the framerate of earlier versions of
the same video (for instance a 12 fps source might
have been re-encoded at 30 fps, but there will
still be only 12 distinct frames of video every
second, even though 30 frames will appear). Usually
you can find the right framerate with some experimentation. |
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15. |
How
can I improve the quality of my audio? |
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Under
the vid-aud tab, increasing the sampling rate and
especially the bitrate will increase the quality
of the audio in your SWF. It will also increase
the SWF file size. Using mono instead of stereo,
especially at lower bitrates, may also improve
quality. |
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16. |
Why
is my audio losing sync? |
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There
are many issues that can cause loss of audio sync.
Below are some of them.
To start it may be helpful to explain a couple
of things:
1) Flash SWF video has two framerates: a) a video
framerate, which is the number of distinct video
frames per second in your video, and b) a SWF framerate,
which is the number of SWF frames in your final
Flash video. These are not the same thing and you
have to keep track of both - and how they relate
to each other and to the source video framerate.
Flash video is different in this way then standard
video which has only a single video framerate.
(Note: This does not apply to FLV video.)
2) A factor is a mathematical term that describes
one of two or more quantities that divides a given
quantity without a remainder. For example 1, 2,
3 and 6 are factors of 6; 1, 2, 3, 5, 6, 10, 15,
and 30 are factors of 30, and so on.
Potential reasons for loss of audio sync:
- The video framerate of your output video conflicts
with the video framerate of your source video.
You may need to ensure that the video framerate
of your The media importer video is a factor of
your source video framerate.
- The SWF framerate of your output video conflicts
with the video framerate. The SWF framerate of
your SWF video should be equal to or a multiple
of your video framerate.
- The video SWF file created uses up too much RAM
for the system it is running on, resulting in a
loss of sync.
- The SWF file that the video is embedded (or loaded)
in uses up too much processor power for the system
it is running on, resulting in a loss of sync.
- The source has errors, which cause loss of sync.
- The source codec used is not 100% supported.
- The computer used to encode lacks the processing
power and/or ram required to encode with sync.
- There may be a conflict between the audio settings
you are using (frequency and bitrate) and the audio
settings of your source video. You can try to experiment
by altering your settings to see if it helps the
problem. Often, increasing the frequency and bitrate
can solve this problem.
- The video framerate being used is very low and
the resulting video appears to have audio and video
out of sync (especially with talking mouths) but
in fact it is in sync and the appearance of sync
loss is caused by the very low frame rate.
- The audio and video of the source video was captured
with separate cards which results in a loss of
sync that gets worse with subsequent generations.
We recommend using a capture card with both audio
and video inputs to help keep the video and audio
in sync. |
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17. |
Does
exporting stereo audio increase my file size? |
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Usually
not, but it may decrease quality at lower bitrates.
We suggest using minimum audio settings of 22 KHz
and 40 kbps when using stereo audio. |
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18. |
Why
does my audio sound distorted? |
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|
There
may be problems with your source audio. In addition,
some combinations of the sampling rate, bitrate,
and stereo/mono that you select can cause your
sound to distort. You may have to adjust these
settings. Also, if you are using stereo output,
we suggest using minimum audio settings of 22 KHz
and 40 kbps. |
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19. |
My
encoded video has no video and/or audio track,
when I know the input media does. What's wrong? |
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On
the File tab, make certain that the Export options
are set properly. That is, if you want video in
your output SWF, check "Export Video". If you want
the source audio to be encoded into the SWF, check "Export
Audio". If this is the case, and you still can
not encode the audio and/or video, please make
certain that you have all the proper media components
for the format. If your source file does not properly
play in its native player (eg., MOV files in the
Quicktime player), then you most likely do not
have the proper components or your source video
is corrupt. |
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20. |
How
do I change the encoding presets? |
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|
In
the media importer, Select View>Options>Edit. The
presets file will open in an editor where you can
edit the existing presets and add new ones. To
add new presets, just use the exact same format
that is used in the EncodingPresets file. Make
sure to enter your information exactly as even
a small typo can cause the presets not to be read
by The media importer. Once you're finished making
your changes, save the file. Then click "Reload
Presets" and "OK" and the presets should be updated.
Prior to editing, you may want to save a backup
copy of your original presets file. |
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Flair
text animator questions |
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1. |
How
do I add a text effect to a Flairject? |
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|
Flair
includes a very easy-to-use text animation engine.
Select View>Create Text Effect and the Text animator
will open. Simply enter your text, choose an effect
and select "Save and insert" and the effect will
be generated and added to your Flairject. |
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2. |
How
do I change the duration of a text animator effect? |
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|
The
duration of the effect can be changed with the "Letter
Delay" setting, or if you have multiple lines of
text, changing the "Line Delay" setting (any number
greater than zero in the "Letter Delay" or "Line
Delay" settings will cause the text animator to
insert extra frames after the appearance of each
letter or line, thus changing the total duration
of the effect. If you are using a customizable
effect and that custom effect has a speed variable,
you can also change that value to change the duration.
In addition, all the effects in the Custom FX pack
include a speed variable. |
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3. |
How
do I apply the effect to the entire text simultaneously? |
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In
the main tab, set the letter delay to 0. |
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4. |
What
different fonts can I use? |
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You
can use any TrueType font installed on your system,
except for unicode fonts. |
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5. |
How
do I adjust the delay between each character animation? |
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Change
the value in the "Letter Delay" field. |
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Using
Flair Flash SWF output with other applications
questions |
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1. |
How
do I use Flair Flash SWFs with Frontpage? |
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Sample
code to modify
Use the <object> <embed> code that
you would for any .swf. Here is a sample:
<OBJECT classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
codebase="http://active.macromedia.com/flash2/cabs/
swflash.cab#version=8,0,0,0" ID=banner_2000_08_15_b
WIDTH=468 HEIGHT=60>
<PARAM NAME=movie VALUE="http://www.wildform.com/Flair.swf">
<PARAM NAME=quality VALUE=high> <
PARAM NAME=bgcolor VALUE=#000099>
<EMBED src="http://www.wildform.com/SDD.swf"
8 quality=high bgcolor=#000099 WIDTH=46 HEIGHT=60
TYPE="application/x-shockwave-flash"
PLUGINSPAGE="http://www.macromedia.com/shockwave/download/index.cgi?
P1_Prod_Version=ShockwaveFlash">
</EMBED>
</OBJECT>
Change file name (in two places) and width and
height (in two places) and background color (in
two places).
Copy this code, i.e. everything between and including
the object and embed tags.
Open the html file in FrontPage where you want
to insert your Flair Flash SWF file.
(Make sure that this html file is in the same folder
as the Flair .SWF file.)
Select Insert>Advanced>HTML from the FrontPage
Main Menu.
Paste the code above into the HTML Markup window,
and click OK
Change to the HTML tab in FrontPage. Your HTML
code should be inserted into your web page:
Be sure to save the page in the same directory
as the .swf that you are embedding. Your .HTML
and
.SWF files must be in the same folder, in order
for your Flair movie to play. (FrontPage
needs
to know where the .swf is before it can display
it, and if nothing else is specified it will look
in the same directory
as the source file.)
To see your Flair movie playing, change
to the Preview tab in FrontPage. |
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2. |
How
do I use Flair Flash SWFs with PowerPoint? |
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Create
your Flash SWFs in Flair. Make note of
the output SWF movie dimensions located in the
project Settings window. In this
case we will assume that our output SWF dimensions
are 200x150 (w x h).
Bringing your Flair SWFs file into PowerPoint:
- Open PowerPoint and create a new slide.
- From your Main Menu bar select View>Toolbars>Visual
Basic.
- From the Visual Basic Toolbar, select the
'Control' Toolbox icon and open the 'Control'
Toolbox. Choose the More Controls icon and
scroll down the list to Shockwave Flash Object.
- Draw out a rectangle on your slide to any
dimension.
- Right-click on the rectangle you have just
drawn and select Properties. This opens a list
of Project Settings. Embedding your SWFs: To
embed your SWFs, make the following changes
in the Properties box.
- EmbedMovie: change this value to True
- Height: change this to the correct dimension
of your Flair movie, in this case 150
- Width: change this to the correct dimension
of your Flair movie, in this case 200
- Loop: change to False (unless you want your
SWFs to loop, in which case leave as True)
- Movie: type in the absolute path of your
.swf movie
Viewing your SWFs: To view your SWFs, select
Slide show>View show from the Main Menu. Your
Flair SWFs will play on the slide you
placed it on.
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3. |
How
do I embed my swf into an html page? |
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In
the HTML Tab of the Project Settings window in
Flair there is an Export HTML option.
If you select this checkbox Flair will
automatically output the html code to play the
SWF that you are encoding.
Here is a code sample of embedding your effect
SWF into a web page:
<OBJECT classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
codebase="http://active.macromedia.com/flash2/cabs/
swflash.cab#version=8,0,0 ,0" id="effect"
WIDTH="100%" HEIGHT="100%">
<PARAM NAME="movie" VALUE="Flair.swf">
<PARAM NAME="quality" VALUE="high">
<PARAM NAME="bgcolor" VALUE="#000000">
<EMBED src="effect.swf" quality="high"
bgcolor="#000000" WIDTH="100%"
HEIGHT="100%" TYPE="application/x-shockwave-flash"
PLUGINSPAGE="http://www.macromedia.com/shockwave/download/index.cgi?
P1_Prod_ Version=ShockwaveFlash">
</EMBED>
</OBJECT>
Set the "HEIGHT" and "WIDTH" values
in both the <EMBED> and <OBJECT> tags
to the dimensions of your movie. Set the values
to "100%" for the effect to fill the
screen.
The <OBJECT> tags are specific to Internet
Explorer and the <EMBED> tags are for most
other browsers, including Netscape. Therefore,
both tags are needed for the Flash SWF to display
properly on all browsers. Please make sure that
the attributes in both tags match, otherwise
unexpected behavior may result. |
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4. |
How
do I add Flair Flash output to an email? |
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In
the Project Settings window>HTML Tab is an "Export
E-mail" checkbox. If you select this, Flair
will automatically output a text file with the
html code you need to embed in an html email editor
(such as Outlook Express). |
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Flair
Flash specific questions |
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1. |
How
do I know when my Flair output is done
(has reached the end)? |
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Flair
adds a single variables to your output automatically.
This is the variable WF_WPDONE. On the first frame
of your Flair output the variable WF_WPDONE=
0. On the last frame of your Flair output,
the variable WF_WPDONE=1. In this way you can easily
determine when your Flair output has finished
playing. |
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2. |
I
want to add variables to my Flair output.
Is this possible? |
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Yes.
Under the Flash SWF tab of the Project Settings
window you may enter any number of custom variables,
which may then be accessed by a larger Flash movie,
like any variable. |
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3. |
How
many characters can be in one variable? |
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A
variable in Flash can contain up to 255 characters.
Characters may be letters, numbers, or underscores,
but you cannot use spaces, punctuation, or other
special characters. |
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4. |
How
do I access the variables that I put in my Flair
SWF? |
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Flair
stores any variables you input in the Project Settings
window>Flash SWF tab on the first frame of the
Flair SWF output. In Flash, from the menu
select: Debug->List Variables. The variables will
appear in the "Output" window. If you load your
Flair SWF into a larger Flash movie with
the Load Movie command, you may access your variables
the same way you would any variable in a movie
clip. For example, if you load SWF into a movie
clip called "empty" on the top level, and you want
to access the "title" variable, the structure would
be "_level0/empty:title" (no quotes). |
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5. |
My
Flair Flash SWF is playing back in a larger
Flash movie at the incorrect speed. Why? |
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Most
likely, the Flash SWF framerate of your output
SWF media file is different from that of the larger
Flash movie. When you load a Flair-generated
SWF with streaming audio into a larger Flash movie,
the larger movie will play at the framerate of
the Flair movie. When you load a Flair-generated
SWF without streaming audio into a larger Flash
movie, the Flair movie will play at the
framerate of the larger movie. If you load multiple
SWFs with streaming audio into a larger movie,
the frame rate will match the framerate of movie
loaded into the lowest level of the SWF. |
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6. |
How
can I align my SWF in a larger Flash movie? |
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There
are a number of ways for making alignment within
your Flash movies easier. Set the size (width and
height) of the Flair movie to match the
size of your main movie. Align the text where you
think it should be, and save the movie. If you
place the target movie clip for the "Load Movie" command
in the exact center of the stage, the text effect
should appear properly aligned inside your movie
when you load it. Use "Load Movie" into a target
movie clip in Macromedia Flash and use the "SetProperty" ActionScript
(for _x and _y) to move the effect into its proper
place. Use the "Trace" ActionScript command with
the "GetProperty" command to find the current coordinates
of the loaded movie.
For example: Trace("x:" & GetProperty("/path/to/load/movie/target",
_x)) and Trace("y:" & GetProperty("/path/to/load/movie/target",
_y))
Make sure that you enable "Trace actions" in your "Publishing
Settings for Flash" to view the Trace information
in the "Output" window. These methods should make
it easier to align and place your movie. |
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7. |
Why
can't I import my Flair Flash SWF output
into Flash? |
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The
Macromedia Flash authoring tool can not import
any Flash SWF file higher than version 3. To bring
those Flash SWFs into Macromedia Flash you should
use LoadMovie actionscript. |
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