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| Sound
Advice: Choosing the Right Music for
Your Interactive Project |
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Introduction
With increasing connection speeds, the
maturation of Flash and the overall growth
of the online marketing industry, web
designers and graphic artists are often
finding themselves responsible for choosing
music for their clients. While this is
an exciting direction to explore as a
creative, it can also quickly turn into "one-more-thing-to-do-before-my-deadline".
My company, BBM.net is a searchable database
of music for websites and interactive projects.
Since launching in 2001, we've worked closely
with customers to help them choose and
integrate the right piece of music for
their Flash intro, Powerpoint presentation,
homepage, online brochure, microsite
.the
list goes on. And in that time we've found
that designers generally get through a
music-search much faster when they know
the answers to the following three key
questions about their project.
Contents
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| 1.
Do I Need Extra Sounds? |
One designer came to us because he knew
that a single music loop wouldn't be enough
for his Flash site. He wanted his background
music to change slightly as users browsed
his portfolio and he wanted to assign melody
notes to each menu item so that his audience
would feel as though they were playing
a musical instrument.
Almost of all of our music comes in Loop
Package format, which is perfect for this
kind of application. A typical BBM.net
loop package features a main loop (8-15
seconds long), a breakdown loop (same loop
with either the melody or drums removed)
and additional short sounds that are designed
to blend with the background music.
After searching our catalog, this designer
settled on a piece called "Broken
Wind"(#0087) as his favorite. He felt
that the ambient, airy vibe of this track
was the perfect way to impress users without
distracting them. |
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| 2.
How Do I Want My Audience to Feel About
My Product? |
Whenever I speak at conventions, I like
to show one particular movie scene two
consecutive times with only one difference
between each time
..the music. You'd
be amazed at how differently you feel
about a character entering a room when
there's spooky music playing in the background
versus romantic music.
The best way to pick music from scratch
is to boil your message down to one or
two basic human emotions and go from there.
We always recommend clients to go to our
search page and do their first search by
mood only. That way they can pleasantly
discover that Latin music, for example,
is just one of many ways to convey a feeling
of "fun".
Once you've decided how your audience should
feel about your product, you should keep
an open mind as to what musical style will
best convey that emotion; that kind of
creative openness can really make your
project stand out. |
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| 3.
How Will I Integrate This Music Into
My Site? |
Any effective use of music in a website
will require Flash at some level. At
one end of the spectrum you have sites
like the one mentioned above created
entirely in Flash with music changing
between scenes and rollover sounds triggered
everywhere.
At the other end of the spectrum is simply
embedding a .SWF into an existing html
page and blending the colors so that your
users never see the .,SWF, they only hear
it. A good example of this can found on
a splash page from an earlier version of
BBM's site. On this page you'll hear a
piece from our library called "The
Room is Spinning" (#0037).
A great tutorial for this simple embedding
method can be found here. |
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| Creating
Custom Music for Your Project |
Recently I received a call from a customer
service rep at an investment firm who
was tasked to find music for her company's
Flash intro. She had searched our online
catalog and still couldn't find a piece
of music that both sounded like Tchaikovsky's
1812 Overture, (her boss's favorite piece
of music) and timed out perfectly with
the animation they had already created.
Clearly, something needed to be created
from scratch.
While I think it's great we live in a world
where companies are being empowered with
these kind of decisions for the first time,
I also sympathize with the individual who
is suddenly wearing the shoes of an ad
agency creative team. Having worked with
ad agencies for years, I can tell you that
the best creative directors usually don't
know squat about music, but they certainly
know how their audience should feel (see
above) and they know the three rules about
working with musicians.
3 Things You Should Know Before Hiring
a Composer: |
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| 1.
No Single Musician Is Right For Every
Job |
There are innumerable musical styles
in the world, each having it's own set
of nuances that makes it unique and interesting.
Most professional composers I know have
a deep knowledge of two, maybe three genres
and pretty much wing it through everything
else. Sometimes when you allow an artist
you trust to stretch themselves in new
directions you get amazing results.
Ask all prospective musicians for a demo
of their previous work and make sure it
contains something close to what your looking
for. And that also goes for that friend
of yours who's been tinkering around with
Reason or Acid. |
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| 2.
Give Yourself Options |
Years ago, Madison Avenue came up with
a system for getting original music that
is positively brutal on the composers'
egos (believe me, I know!), but great
for clients. When choosing music for
TV commercials, ad agencies will often
create what's called a "demo fund" and
pay two or three music companies a nominal
fee to submit newly created music for
the project. Each company is briefed
on creative concept before starting.
Once all the submissions are in, the
agency picks a winner and pays that winner
the balance of their normal fee.
Although it may seem expensive, this system
simplifies things greatly for both agency
and client, who usually have other things
to worry about. There is absolutely no
imagination or risk required of anyone
to handle the music issue. Just pick choice
A, B, or C and pay the bill. Done. |
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| 3.
You Get What You Pay For |
This is especially important for design
firms to understand in a post-Napster
world. Great music is not free. It requires
time which costs money. It requires talent,
which, as evidenced by any Kareoke contest,
is still a rare commodity.
When creating custom website at BBM.net,
we've found that any original soundtrack
worth its salt requires a minimum of one
day in the studio. Some projects are simple
enough that they can be handled in a few
hours, but as a rule of thumb, we've always
felt that committing anything less than
a day to a project kind of nullifies the
whole point of original music in the first
place. So a good rule of thumb to use when
engaging any musician to work on your project
is, "What's your day rate?".
Because of the different players in the
market, the range of answers can be stunning.
On one of end of the spectrum you'll find
amateurs with all the latest software who
are delighted to be paid at all. And on
the other end you'll find industry pros
who make their living doing episodic TV
work and only occasionally dabble in the "interactive
stuff".
We like to think of BBM.net as a hybrid.
We try to maintain broadcast standards
in our music, but e-commerce standards
in our pricing and service.
There's an old saying about doing commercial
work of any kind that goes "You can
have it cheap, good, or fast
pick
two". And that statement still holds
water, but these days "fast" is
already a given. So if you've chosen "good" as
the second characteristic of your music,
then do yourself a favor by applying old-fashioned
decision making to new economy resources. |
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| This article was written by Mike Bielenberg,
founder and creative director for BBM.net |
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| ©2010
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